![]() You can get a look at the E3 Trailer below, for a glimpse at the story mode which may now never see the light of day. We know to some of you this decision may be unexpected, and we’re sad to share this news, but this was a shift our team felt we needed to make. At this moment it’s more important to us that we deliver a full multiplayer and coop experience that improves on Insurgency one that is true to our style and what we feel we do best. The story was a very exciting and new opportunity for us as a team, but we felt we had to make a choice. This is due to its high production requirements and our commitment to deliver to our fans in 2018. To start, the single player and cooperative story has been canceled for release, and will be considered again at a later date. ![]() Game Director Michael Tsarouhas had this to say regarding the Campaign being cancelled: However due to a shift in direction, the team has decided to move away from the Campaign and instead focus on the Multiplayer modes. It was revealed the sequel would feature drivable light vehicles, character customization, unlockable cosmetic items, fire support requests, ranked matchmaking, and more. Alpha Signups now available.ĭuring E3 last year, developer New World Interactive released a trailer for their upcoming shooter sequel Insurgency: Sandstorm and promised a story campaign based on real events, which also included some co-op gameplay as soldiers worked together in Iraq. Article taken from .04 January, 2018 – CraigB GP Team Insurgency: Sandstorm Campaign cancelled, Alpgha Signups Openĭeveloper New World Interactive announces a shift in direction for their upcoming FPS Insurgency: Sandstorm, cancels Single Player campaign. I will keep you posted whenever I hear more about the Linux release. You can read their full update post here. Here's some shots they shared (click for bigger): It's a really awesome teamwork feature, so I'm pretty happy about that coming to the game. They've also said the "Fire Support" feature from Day of Infamy will come to Sandstorm, where two classes come together to do things like arranging an air strike. However, they are using Unreal Engine 4 now (and we know that has plenty of Linux issues) instead of Source, so I do hope with the extra time they can get a decent Linux version out. Our priority is to make those three platforms fully functional first, then expand after release.Ĭonsidering they've done a reasonable job of Linux support with Insurgency and Day of Infamy, I fully expect them to deliver on the promise of a Linux version. We’re finding our time will be best spent on developing for Windows, Xbox One, and PS4. Moving onto what they said about Linux support, the good news is that they're fully open about this and it's not cancelled, just delayed:Īs far as platforms go, we’ve decided to delay Mac and Linux support for post-release. That makes sense really, it gives them far more to play with in terms of style and content and can stop them from going into potentially sensitive areas of the real world. ![]() Instead, they're going to use real world stuff only as inspirations for the setting. They're also adjusting the setting of the game, to not be based on any particular region. Still, Insurgency (the original) is a pretty decent FPS and we don't have a lot of choice on Linux even now for realistic shooters, so I do hope Sandstorm takes everything good about the original and expands and improves it. I was excited about Sandstorm because it would have a story-based story mode and wouldn't be just another FPS. To start, the single player and cooperative story has been cancelled for release, and will be considered again at a later date. The first big shock, was that that they've actually decided to cancel the single player story:Īs a team we have decided to make some shifts in the direction of Insurgency: Sandstorm. There's quite a lot of information to parse in their latest blog post, so I will only highlight some of the big stuff. ![]() The sad news is that Linux (and Mac) will see a delayed release. Insurgency: Sandstorm the newest FPS game from New World Interactive is now entering a closed-alpha phase. ![]()
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